Blockhead is a ongoing
self-diagnosing thread about my mental state as it interferes with my
creative process. Whether for good or bad, this external dialogue allows me to reevaluate myself in hopes to perhaps not cure my issue, but to come to terms with it.
This chapter examines my neediness of others.
I have a block in my head.
I see myself as more of a conceptual
writer than someone you can actually tell a story worth reading. I
have loads of ideas, musings, and directions but simply no focus. At
least not without some kind of 3rd party opinion. Which
sounds absolutely ridiculous. I shouldn't need approval
to write whatever I want. I'm a grown goddamn man. I believe the
issue is that I learned the art story-telling throughout my childhood from comedians and
professional wrestling.
A comedian is a writer. Constantly
creating material to hone on stage in front of audiences across
various venues in different regions. Some material changes over time,
some of it gets left in the margins of a long lost notebook, and the
rest (hopefully) becomes the best joke it can be by the time you make
your stand up special.
A wrestler is the same thing except in
their case; it's utilizing the realm of physicality to tell their
story. Constantly preforming to hone your skills in a ring, in front
of audiences across various venues in different regions. Some
maneuvers will change with each opponent, some promos on the mic
won't be your best sell, and your gimmick (hopefully) will become the
thing that makes your kind circus act compelling enough to sell
tickets.
They both create and get feedback
almost simultaneously. Each gauge their audience, making adjustments,
and grow in the moment. As a writer in a different medium, this type of feedback
is both desired and haunting. It's the want of instant gratification
and the fear of disappointment. If you're thinking, “why not have a
friend give you constructive criticism during the different phases of
your work?” Oh but I have and it's like living in between a pat on
the back for coming up with a cool idea and
that annoyance of someone who points out your grammatical errors
before giving a fuck about the work that you spent so much time on.
So the easiest way to write and get in-depth feedback without all the useless baggage that comes with editing and self-reliance; is running a role-playing game like Dungeons & Dragons. This is where I, the Game Master (GM), ran a story while everyone else lives and plays in it. All the characters, places, interactions, and background lore is uniquely mine. A lot of my material is prepared and even more is created through improvisation. I ran a game called "Gladium Fantasy" for nearly 103 hours across most Monday nights for 9 months. This is not an accomplishment. Most games surprisingly last longer than that, spanning years. But it was in this instance, that this type of community based storytelling fueled me to create more projects on the side. Little did I know what profound effect it had on me when I wrapped up my last session.
As tradition with our group; with one game ending, another begins with someone else yielding the Game Master's responsibilities which in turn makes me a player. A part of the reason I wanted to switch off was because I needed a break. I like my worlds dark and it got to me on an emotional level. Secondly, I wanted to work on other projects... it's been 5 weeks since I wrapped up Gladium Fantasy and here I am. Writing this.
I am... a
living conundrum of self-loathing and self-righteousness that doesn't
understand the full weight of either of those things and how they
really effect my everyday life. I write because I love creating
worlds and therein lies my issue. I resort to creation because the
ending is far too frightening. I feed off collaboration because I can't find
the ending without someone else there holding the flashlight.
I am blockhead.
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